A Walk in the Park

A couple of years back, my amazingly talented wife https://aileenbayaca.artstation.com/ sketched out a quick caricature of me. I'd always promised myself that given the time, i'd bring it into the third dimension and create a little looping animated scene.

Assets were sculpted in Z Brush, clothing modelled in Marvelous Designer, retopo/UV/environment animation created in Blender, textured with Substance Painter, scene composition/lighting in Marmoset and particles/post production completed in After Effects.

Character animations sourced from the Adobe Mixamo library.