Retrovision

What started out as an after hours 2D character rigging exercise using Duik Bassel in After Effects, evolved into a 3D scene with asset generation, lighting and composition.

Environment meshes were created using Blender then textured using Substance Painter. Rendering, lighting and scene composition completed in Marmoset Toolbag 4. Character and associated graphics were created using Adobe Illustrator. 2D character rigging, animations and video composition created using Adobe After Effects.

Original idea for 'Parkour Cat' created by Wenpo Sun of Comicorp Worlds
http://www.comicorpworlds.com/